MathJax

2011년 9월 10일 토요일

Skin Inforamtion Export Script in 3ds Max

Export skin information of node which has skin modifier
Written by Park Yun Gyu

mynode = select $
myskin = mynode.modifiers[#Skin]

OutFile = createfile "c:\\ExportSkin.txt"

NumVert = skinOps.getNumberVertices myskin
for i=1 to NumVert do
(
NumWeight = skinOps.GetVertexWeightCount myskin i
format "i:% NumWeight:%\n" i NumWeight to: OutFile
for w=1 to NumWeight do
(
BoneID = skinOps.GetVertexWeightBoneID myskin i w
BoneName = skinOps.GetBoneName myskin BoneID 1
format "--BoneID:% BoneName:%\n" BoneID BoneName to: OutFile

)
)

close OutFile

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